Last Updated: 18 Oct 2024
Chef's Puzzle
Embark on a fun-filled culinary journey in Chef's Puzzle Game! With multiple levels and exciting puzzles, players must solve tricky challenges in a kitchen setting to unlock new stages. Each puzzle is designed to test your problem-solving skills, making this game an engaging and rewarding experience for puzzle lovers of all ages.
Challenges
While developing the game in Unity, several challenges arose, particularly in managing the progression system, optimizing performance, and ensuring smooth animations between levels. These hurdles required careful consideration and solutions to maintain a seamless and engaging gameplay experience across different devices. Here are the key challenges i faced.
- Managing Complex Game Logic for Level Progression When developing in Unity, the progression system with multiple levels was complex, as each level needed to unlock based on player performance, which required a solid backend logic for tracking completion.
- Ensuring Smooth Animation Transitions Between Puzzles Animating the transitions between levels and puzzle stages was challenging, as it needed to appear seamless and engaging without distracting the player.
- Optimizing Performance with Multiple Object Interactions The game involved many moving objects and interactive elements, which put a strain on performance when rendering on mobile devices.

Solutions
During the development process, several challenges emerged that required creative solutions to ensure a seamless and engaging player experience. These challenges involved managing complex game logic, ensuring smooth animations between levels, and optimizing performance, especially on mobile devices with limited resources. Here's how I tackled these issues:
To manage the complex game logic for level progression, I implemented a level manager script that tracks player progress and stores data in PlayerPrefs. This allowed me to dynamically unlock levels based on player performance, ensuring that the progression system was responsive and engaging. The logic ensured a smooth transition from one level to the next, rewarding players for their achievements while keeping them motivated.
For seamless animation transitions between puzzles, I utilized Unity's Animator and timeline features. By carefully timing these animations, I was able to create smooth and immersive transitions that kept the player engaged without disrupting the flow of the game. The use of these tools helped me maintain the desired visual appeal while keeping the pace of the game consistent.
To optimize performance, especially on mobile devices, I applied object pooling techniques to reduce memory usage. I also optimized asset sizes, ensuring that the game ran smoothly even when multiple objects interacted simultaneously. This approach minimized performance drops, providing a more fluid and responsive experience for players on lower-end devices.
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